The full story
Why I built Unreal Dialogue System
Data-driven dialogue tool·WIP·2-minute read
Work in progress
Still being built — screenshots and copy here are provisional and will keep changing.
While working on Time Loop, I found myself constantly making the same changes across different lines, and I couldn't find a tool that was simple enough for what I needed. So I built one.
I developed it around the specific needs of Time Loop, and once I had something that worked, I figured: why not share it for free?
— Iris Dev Studio
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